
Legend Title
- The Legend title in Solo Shuffle
- Priced by your current rating
- Piloted
from$239.99
Choose optionsPvP · Midnight Season 2
Legend is the highest Solo Shuffle achievement of Midnight Season 2. A booster takes your character through the climb to Elite rank and the round wins that follow, on the class you choose.

from$239.99
Choose options| Achievement | What it takes | Reward |
|---|---|---|
| Legend: Midnight Season 2 | Win 100 Rated Solo Shuffle rounds while at Elite rank during Midnight Season 2 | Pennant and seasonal title |
The title is priced by your Solo Shuffle rating when you order.
| Your current rating | Price |
|---|---|
| Above 2300 | $239.99 |
| 0-1400 | $339.99 |
| 1400-1600 | $329.99 |
| 1600-1800 | $319.99 |
| 1800-2100 | $299.99 |
| 2100-2300 | $269.99 |
Piloted, normal speed, no gear.
| Option | Choices | Price effect |
|---|---|---|
| Speed | Normal · Express · Super Express | included · +20% · +40% |
| Extras | Conquest Gear | +$59.99 |
A booster logs in to your account and plays the character for you. Pick it when you cannot be online at the time.
includedA WoW Legend title boost is a piloted Solo Shuffle carry with one finish line: the Legend achievement for Midnight Season 2. It counts won rounds rather than matches. The character needs 100 rated Solo Shuffle rounds won while it sits at Elite rank, and rounds won lower on the ladder do not count toward it.
If the character is not at Elite rank yet, the booster first has to take it there, and only then can the 100 rounds start. This is the reason the order asks for your current Solo Shuffle rating: the further you are from the top, the more of the ladder the carry has to cover. The price table above lists each starting band.
Reaching Elite rank is half of the job. A match with more lost rounds than won ones costs rating, and a bad run can drop the character below Elite, where the counter stands still until the rating recovers. Staying up there across 100 round wins is the slow part of a Legend carry.
Games at Elite rank earn Honor and Conquest faster than anywhere lower, so the character comes out of a Legend order with plenty of PvP currency for gear. If it starts with weak gear, add the Conquest set so the booster is not climbing under-geared. Legend is the Solo Shuffle counterpart of the 3v3 Gladiator title; a rating goal without the title is on the Solo Shuffle boost page.
100 rated Solo Shuffle rounds won at Elite rank in Midnight Season 2. Each match is six rounds and only the won ones count, so it takes a long string of matches at the top of the ladder.
A seasonal title and a pennant. The Honor and Conquest earned during the climb stay on the character on top of that.
No. Gladiator is a 3v3 arena achievement that asks for 50 wins at Elite rank and rewards a mount. Legend belongs to Solo Shuffle and counts 100 round wins.
It is not part of the order, but it can come close. Soloist needs 150 won rounds of Solo Shuffle with no rating condition, and every round won during the Legend carry counts toward it.
Yes. Add the Stream extra and the games can be watched live, without relying on order-chat updates.