Gold in stock on 117 realms across 8 versions of WoW

WoW Forever · Dungeons

WoW Forever Dungeon Boost

Dungeon carries on the American WoW Forever realms: Blackfathom Deeps, Gnomeregan, Shadowfang Keep and The Stockade, each a full clear with its quests done and the loot in play. Pick the dungeon, loot option and way to play at checkout.

4 servicesfrom $19.54

Dungeon services

Every WoW Forever dungeon carry we sell, with the lowest price you can check out at.

Dungeons

4 services
Aku'mai, the three-headed hydra of Blackfathom Deeps

Blackfathom Deeps Dungeon

  • Full Blackfathom Deeps Clear
  • All Dungeon Quests For Bonus XP
  • Boss & Dungeon Loot Included
Self-playPilotedRemote

from$19.54

Choose options
Mekgineer Thermaplugg in his orange battle mech, the final boss of Gnomeregan

Gnomeregan Dungeon

  • Full Gnomeregan Dungeon Clear
  • All Dungeon Quests For Bonus XP
  • Boss & Dungeon Loot Included
Self-playPilotedRemote

from$22.99

Choose options
Archmage Arugal casting shadow magic with a worgen at his feet

Shadowfang Keep Dungeon

  • Full Shadowfang Keep Clear
  • All Dungeon Quests For Bonus XP
  • Boss & Dungeon Loot Included
Self-playPilotedRemote

from$19.54

Choose options
A Defias ringleader with broken shackles and prison keys in the Stockade

The Stockade Dungeon

  • Full The Stockade Clear
  • All Dungeon Quests For Bonus XP
  • Boss & Dungeon Loot Included
Self-playPilotedRemote

from$19.54

Choose options

Three ways to get it done

Self-play

You play your own character in the boosters' group. Your login stays with you, and you need to be online for the run.

included

Piloted

A booster logs in to your account and plays the character for you. Pick it when you cannot be online at the time.

included

Remote control

A booster plays your character through a remote session on your own computer, from your usual connection.

+30%

How an order goes

  1. Pick a serviceCompare services and starting prices here.
  2. Set the options and pay at checkoutLevel, timer, rating range, way to play.
  3. A booster takes itWe assign a booster to your order.
  4. Play or follow alongTalk to your booster in the order chat and follow progress and screenshots there.

WoW Forever dungeon boost: four dungeons on sale

A WoW Forever dungeon boost sends a team of boosters through an instance with your character, from the first pull to the final boss. We sell four of them as a dungeon carry: Blackfathom Deeps, Gnomeregan, Shadowfang Keep and The Stockade. Every run is a full clear, takes in all of the dungeon's quests for bonus experience, and keeps boss and dungeon loot in play for your character.

Why order a dungeon carry

  • Experience: quests finished inside the run add bonus XP on top of the kills, which speeds up the levels the dungeon covers.
  • Loot: boss drops and other dungeon items come with the run, and the loot option sets how many of them can reach you.
  • Time: a full clear with every quest needs a group that knows the way, and an order skips the wait for one.
  • Second tries: when one item refuses to drop, more runs in the same order give it more chances.

Which dungeon to pick

The four carries are built the same way, so the choice is about your character: the dungeon whose quests it still has, the one holding an item you want, or the one that fits its level. Choose the dungeon first; every option after that works the same in all four.

Group loot or loot priority

Group loot is the ordinary roll, with drops shared among everyone in the group. Loot priority puts your character ahead of the boosters for items it can use. It costs extra and raises your share of what drops, but no option decides which item the boss drops.

Ways to play a dungeon carry

All four dungeons offer all three. With self-play you stay at the keyboard and clear the dungeon alongside the boosters, which is the way to see it first-hand. Piloted hands the character to a booster, who runs it while you are offline. Self-play Remote lets the booster play on your own computer through a remote session, for a surcharge.

Server Type, speed and number of runs

Set the Server Type to PvE, PvP or RP, whichever your character plays on. Execution Speed stays on Regular unless you choose Express or Super Express for a quicker finish at a higher price. Number of Runs repeats the same dungeon within one order, and each run costs less the more you add, which suits farming one stubborn drop.

How a dungeon run goes

Once you have paid at checkout, we assign a team and you agree on a start time in the order chat. In self-play the boosters invite you to their group at that time and you play the clear with them; in piloted a booster logs in to your character and runs it. Questions, progress and the final result all go through the same chat, and whatever loot your option covers ends up on your character when the last boss is down.

Before and after the dungeons

Dungeon runs pair well with power leveling: the leveling order is played for you, while a dungeon in self-play puts you in the group for part of the climb. At level 60, gear sets and raid carries take over.

Questions about WoW Forever dungeon boosts

Which dungeons are in the WoW Forever dungeon boost?

Four: Blackfathom Deeps, Gnomeregan, Shadowfang Keep and The Stockade. Each one is sold as a full clear with its dungeon quests and the loot included.

Are the dungeon quests part of the run?

Yes. Every run covers all of the dungeon's quests, and they add bonus experience on top of what the kills give.

What is the difference between group loot and loot priority?

With group loot, items are shared among the whole group as they drop. With loot priority, your character comes first for anything it can use. Neither option can make a particular item drop.

Can I play the dungeon myself?

Yes. Choose Self-play and you join the boosters' group on your own character. Piloted and Self-play Remote are there for when a booster should play it instead.

How many runs should I order?

One run is enough for the quests and a pass at the loot. If you are after a specific item, order several: Number of Runs keeps them in one order, and the price per run drops as the count goes up.