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Mythic+ · Midnight Season 2

Keystone Hero Boost

A Keystone Hero boost is a rating carry to 2,500, the step above Keystone Master in Midnight Season 2. The keys run until your Mythic+ rating crosses that line, passing Keystone Master and its Breath of Blight mount on the way if you do not have them yet.

from $43.99 full achievement2,500 Mythic+ rating

What you get

  • The Midnight Keystone Hero: Season 2 achievement
  • A Mythic+ rating of at least 2,500
  • No reward of its own beyond the achievement
  • On the way, if you do not have them yet: Keystone Conqueror with the title “The Venomous”, Keystone Master with the Breath of Blight mount
  • Loot and Great Vault progress from every run along the way
Dungeon teleport portal in a carved stone ring

Keystone Hero

  • Keystone Hero achievement
  • 2,500 Mythic+ rating
  • Keystone Master and its mount on the way
Self-playPilotedRemote

from$43.99full achievement

Choose options

Keystone Hero price by speed and way to play

The full Keystone Hero order at each speed we offer.

SpeedSelf-play or pilotedRemote control
Normal$43.99$57.19
Express$52.79$68.62
Super Express$61.59$80.06

Express and Super Express shorten the order for a surcharge; percentages multiply. We also sell single dungeons toward it, from $6.59 for one.

Keystone Master, Hero and Legend

The season's Mythic+ rating achievements, from the first step up. Each asks for a higher rating; a higher one passes the lower ones on the way.

AchievementRewardRatingFrom
Keystone ConquerorTitle “The Venomous”1,500earned on the way to Keystone Master
Keystone MasterBreath of Blight mount2,000$41.79
Keystone Hero this pageNo reward of its own2,500$43.99
Keystone LegendBreath of Ruin mount3,000$54.99

Rating thresholds and rewards for Midnight Season 2. Dungeon teleports come separately: timing a dungeon at +10 or higher earns a separate achievement for that dungeon (Keystone Hero: Kings' Rest, for example) and a teleport to it.

What Keystone Hero takes

2,500 rating

A Mythic+ rating of at least 2,500 during Midnight Season 2. Rating is built from your best run in each of the season's dungeons, so every one of them counts.

8 dungeons

Kings' Rest, Temple of Sethraliss, Ruby Life Pools, The Blinding Vale, Voidscar Arena, Den of Nalorakk, Murder Row and Altar of Fangs.

Dungeon teleports

Not part of Keystone Hero itself: timing a dungeon at +10 or higher earns a separate achievement for that dungeon (Keystone Hero: Kings' Rest, for example) and a teleport to it.

Keys from +10 up drop item level 311 from the chest and offer 318 in the Great Vault, so the gear comes along with the rating.

Requirements

Your character

A max-level Midnight character on an active account. The boosters bring the rest of the group.

The keystone

The boosters bring the key. Running your own keystone instead is arranged with us in the order chat.

Your time

Self-play needs you online at the start time we give you. Piloted does not need you at all. Remote control needs your computer on, not you.

Three ways to get it done

Self-play

You play your own character in the boosters' group. Your login stays with you, and you need to be online for the run.

included

Piloted

A booster logs in to your account and plays the character for you. Pick it when you cannot be online at the time.

included

Remote control

A booster plays your character through a remote session on your own computer, from your usual connection.

+30%

How an order goes

  1. Pick a serviceCompare services and starting prices here.
  2. Set the options and pay at checkoutLevel, timer, rating range, way to play.
  3. A booster takes itWe assign a booster to your order.
  4. Play or follow alongTalk to your booster in the order chat and follow progress and screenshots there.

Keystone Hero boost: a rating carry without a mount of its own

A Keystone Hero boost takes your Mythic+ rating to 2,500. Unlike Keystone Master, the Midnight Keystone Hero: Season 2 achievement has no mount or title attached: what you get is the achievement on your profile and the rating itself, high enough to be invited to keys most groups will not take a newcomer into.

Keystone Hero and the dungeon teleports

Two different things share the name. The season achievement is the 2,500 rating. The teleports come from separate achievements, one per dungeon, each named Keystone Hero followed by the dungeon and each earned by timing that dungeon at +10 or higher. They are not part of the season achievement, but every dungeon the carry times at +10 or higher on the way to 2,500 adds its teleport.

Who a Keystone Hero carry suits

Players who already have Keystone Master and want the next step, players who want a score that gets them into higher keys on their own, and players who plan to go for Keystone Legend later in the season. If 2,000 and the mount are enough, the Keystone Master carry is the shorter order.

Questions about Keystone Hero carries

What rating do I need for Keystone Hero?

At least 2,500 Mythic+ rating during Midnight Season 2. Keystone Master sits below it at 2,000, and Keystone Legend above it at 3,000.

What do you get for Keystone Hero?

The Midnight Keystone Hero: Season 2 achievement and a 2,500 rating on your profile, plus the loot and Great Vault choices from every run along the way. The achievement itself has no mount or title attached.

Do I need Keystone Master before ordering Keystone Hero?

No. The carry starts from the rating you have. If you are below 2,000, it passes Keystone Master on the way, and its achievement and Breath of Blight mount come with the order.

Will I get new gear during the Keystone Hero carry?

Yes. Every key ends with loot, and keys from +10 up drop the highest item level Mythic+ gives this season, from the chest and in the Great Vault. Drops are random, so no particular item is promised.

How long does a Keystone Hero boost take?

Longer than Keystone Master, because the last part of the climb needs higher keys. It depends on the rating you start from and the speed you pick; Express and Super Express shorten the order for a surcharge.