
- Keys from +10 to +21
- Timed or untimed, random or chosen dungeon
- 1 to 20 runs in one order
from$7.25per run, chosen dungeon
Choose optionsMythic+ · Midnight Season 2
A Murder Row boost is a Mythic+ key carry through the Midnight dungeon set in the dark streets where a fel-smuggling ring preys on Silvermoon. Read on for the longest timer of the season, the four bosses and their loot, the recipes on the last boss and how to order a Murder Row key.

from$7.25per run, chosen dungeon
Choose optionsWhat one key in Murder Row costs at every level we offer, untimed and in time.
| Key level | Murder Row, untimed | Murder Row, in time |
|---|---|---|
| +10 | $7.25 | $7.25 |
| +11 | $8.46 | $8.46 |
| +12 | $9.06 | $9.06 |
| +13 | $9.67 | $9.67 |
| +14 | $10.99 | $13.19 |
| +15 | $14.29 | $17.15 |
| +16 | $14.51 | $17.41 |
| +17 | $15.72 | $18.86 |
| +18 | $16.93 | $20.31 |
| +19 | $30.24 | $36.29 |
| +20 | $60.49 | $72.59 |
| +21 | $169.39 | $203.27 |
Murder Row picked by name in the order: the key price plus 10% for a specific key. In time adds 20%; percentages multiply. Self-play or piloted.
The timer to beat, the key level that earns the teleport, the bosses and the expansion Murder Row comes from.
| Detail | Murder Row |
|---|---|
| Timer for +1 | 34:00 |
| Timer for +2 | 27:12 |
| Timer for +3 | 20:24 |
| Teleport | Time it at +10 or higher |
| Bosses | 4 |
| Final boss | Lithiel Cinderfury |
| Comes from | Midnight |
Beat the +1 timer and the keystone goes up one level; beat the +2 or +3 timer and it goes up two or three. The timer is the same at every key level.
Each boss and the gear the dungeon journal lists for it: up to six items per boss, weapons, trinkets and rings first.

Loot

Loot

Loot

Final boss
Loot
In a keystone the gear comes in the chest at the end of the run, and which items drop is random.
What a key in Murder Row gives at each level: the chest at the end of the run and the weekly Great Vault. The item levels are the same in every dungeon of the rotation.
| Key level | End of dungeon | Great Vault |
|---|---|---|
| +2 | 295 ilvl | 305 ilvl |
| +3 | 295 ilvl | 305 ilvl |
| +4 | 298 ilvl | 308 ilvl |
| +5 | 302 ilvl | 308 ilvl |
| +6 | 305 ilvl | 311 ilvl |
| +7 | 305 ilvl | 315 ilvl |
| +8 | 308 ilvl | 315 ilvl |
| +9 | 308 ilvl | 315 ilvl |
| +10 and higher | 311 ilvl | 318 ilvl |
The Great Vault offers one item a week from your best runs; more runs open more choices.
You play your own character in the boosters' group. Your login stays with you, and you need to be online for the run.
includedA booster logs in to your account and plays the character for you. Pick it when you cannot be online at the time.
includedA booster plays your character through a remote session on your own computer, from your usual connection.
+30%A Murder Row boost is a Mythic+ key carry: our boosters take your character through a key in Murder Row at the level you set. It is one of the five Midnight dungeons of Season 2, it has four bosses, and it has the longest timer in the rotation.
Ever since the Voidstorm appeared, the darkened streets of Murder Row have hidden a fel-smuggling operation that feeds on the fears of Silvermoon's citizens. The run works through the people behind it: Kystia Manaheart, Zaen Bladesorrow and Xathuux the Annihilator, and at the end Lithiel Cinderfury, the final boss.
Every boss in Murder Row lists a trinket: Manaheart's Binding Flame, the Freightrunner's Flask, the Resonant Bellowstone and the Unstable Felheart Crystal. Weapons cover most roles, from Kystia's staff and gun to Zaen's dagger, Xathuux's two-hand axe and Lithiel's warglaives. Xathuux adds a ring and Lithiel a neck piece. Lithiel's list also has four profession recipes, for blacksmiths, leatherworkers and enchanters, plus the Illicit Long Table decor. In a key, the gear comes from the chest at the end, and what drops is random.
Murder Row gives you more time than any other dungeon in the rotation, with four bosses to get through on that clock. The timer is the same at every key level. Beat it and the keystone goes up by one; beat the faster marks and it goes up by two or three. At +10 or higher, timing it earns Keystone Hero: Murder Row and a teleport to the dungeon, separate from the season's rating titles such as the Keystone Hero boost.
We sell keys as a random key, which can be any of the eight dungeons, or as a specific key in the dungeon you name, for a surcharge. Murder Row is one of the dungeons you can name, and the price table above shows a key here at every level. For top Mythic+ gear in any dungeon, the Mythic +10 carry is the common choice; the Mythic+ boost page lists every key level on sale.
Yes, of the eight dungeons in this season's rotation. The table above shows it next to the two faster marks that upgrade a keystone by two or three levels.
Kystia Manaheart, Zaen Bladesorrow, Xathuux the Annihilator and Lithiel Cinderfury, the final boss.
The journal lists several on Lithiel Cinderfury: plans for blacksmiths, a pattern for leatherworkers and a formula for enchanters. Like the gear, they are part of the dungeon's loot, not something an order promises.
Each of the four bosses lists one: Manaheart's Binding Flame, the Freightrunner's Flask, the Resonant Bellowstone and the Unstable Felheart Crystal. In a key they come from the chest at the end of the run.
Yes. Pick Murder Row in the specific-key choice of our Mythic+ Keys order. Naming the dungeon adds a percentage to the key price, and the price table on this page shows the result at every level.